Integration Model
CodeSCE modules are built to be plug-and-play: a self-contained piece you add to your project, configure, and use — without reverse-engineering someone else's codebase.
The plug-and-play concept
Every module bundles everything it needs to stand on its own:
- Self-contained code — the Module ZIP holds the module's logic as a discrete unit.
- A preview — the UI shows exactly how it looks and behaves before you commit.
- Documentation — the README explains how to wire it in.
- Configuration — a form exposes the knobs, so you adapt the module to your app through settings rather than code surgery.
Because the module is a unit with a documented surface, integrating it is about placing and configuring it, not rewriting it.
Typical integration steps
The exact commands vary by module and stack, but the shape is always the same:
- Purchase & download. Buy the module and download its watermarked ZIP (see Using a Module).
- Unpack it into your project. Add the module's files to your codebase in the location your project expects.
- Preview it in isolation. Open the UI to confirm it behaves as it did on the marketplace.
- Configure it. Set the module's variables through its configuration form — colors, options, toggles, and so on.
- Wire it in. Follow the README to connect the module to your app: import or include it, pass your configuration, and call it where you need it.
- Verify. Run your app and confirm the module works in place with your settings.
The README is the contract
A module's README is its integration contract — requirements, entry points, and configuration all live there. Read it first; it's public, so you can review it before buying.
Where it fits
Integration is the last mile of the buyer journey:
Explore → Buy → Download → Configure → Integrate.
For the buyer's walkthrough see Using a Module; for how configuration is defined and rendered see Dynamic Configuration.
Next step
Prefer a native, local workflow for all of this? See the Desktop App.